Kerbal Space Program
We really would appreciate anyone with expertise with Kerbal to
set up a version or versions of FOLDINGSS on that game. The missions
could just be for fun. Or, a hyper-realistic program or models could
be used to bolster claims of capability, or to add detail to orbital
3D CAD work (creating display models, etc)
So far, we are working in Wings 3D to model parts of the ship and
to generate renderings etc. If you have expertise with this or other
3D software and are willing to donate some time, we would greatly
appreciate the help.
Well, there is always money. This organization is not conceived
as a money making device, but some of the endeavors are requiring
actual cash. We hope to raise some of that money through the sale of
related merchandise. However, if you would just like to be a patron,
we are glad to accept any donation and are glad to add you to our
list of patrons.
We don't have any dedicated function for this, at this time, so
please email to contribute. Email firstname.lastname@example.org
Writing and Editing Contributions
It is probably becoming obvious to those of you who are
experienced technical writers or science fiction writers that we can
use some help. If you have a desire to further the project with your
writing skills, please let us know.
Scientific or Engineering Expertise
Most of the original concepts of FOLDINGSS were conceived or
collected by an Electrical Engineer. If you have technical skills
that can refine, expand upon, or even contradict the ideas contained
in FOLDINGSS, please share your thoughts.
Social Media Help
We have ideas of how to publicize FOLDINGSS, but anyone with
actual experience with blogs, youtube channels, facebook groups,
etc. If you have the interest and time to space, we would be glad to
accept your help as well.
If you have any artistic capability at all, please lend your
skill to our project. These can be realistic space concepts,
cartoons, napkin drawings, cad drawings, even a crayon drawing. As
you can tell, this site has way too many words and not near enough
visual graphic content.